How Oasis AI Works

Oasis AI Architecture
Oasis AI's Neural Architecture

Core Technology

Oasis AI represents a breakthrough in real-time AI-generated gaming, combining advanced diffusion models with specialized neural architectures. The system processes player inputs and generates high-quality frames at 25 FPS through a novel two-stage architecture.


The Power of Diffusion Models

Diffusion, the underlying technology powering Oasis, is a deep learning model that generates images by gradually denoising random patterns. Unlike traditional game engines that use pre-built assets, Oasis generates every frame from scratch using an advanced process called diffusion forcing. This innovative technique allows the system to maintain consistent visuals while responding to player actions in real-time.

0.04s
Frame Generation Time
500M
Parameters
24
Frame Context Window

The diffusion process works by taking a noise pattern and gradually refining it into a coherent image, guided by the player's context and actions. What makes Oasis unique is its ability to perform this complex computation in just 0.04 seconds per frame, achieving a smooth 20 frames per second gameplay experience. This is a remarkable achievement considering traditional diffusion models typically take several seconds to generate a single image.


Context Memory and Limitations

One of the most fascinating aspects of Oasis is its context memory system. The game maintains a rolling memory of the last 24 frames, which serves as the context for generating each new frame. This limitation creates some unique characteristics in the gameplay experience. For example, when a player performs a 360-degree rotation, the landscape might subtly change as new frames are generated with limited reference to the earlier context.

This 24-frame context window is a deliberate design choice that balances computational efficiency with visual consistency. While it might occasionally lead to dynamic changes in the environment, it also enables the game to introduce variety and surprise elements naturally. Players might notice new items appearing or subtle landscape modifications, making each playthrough unique and unpredictable.


Command Processing and Interaction

Oasis implements a sophisticated command processing system that interprets player actions and translates them into visual changes. When a player issues a command, whether it's movement, building, or interaction with objects, the system processes these inputs through multiple transformer layers. These transformers are neural networks specifically trained to understand the relationship between actions and their visual consequences in the game world.

The command system uses a natural language understanding model that can process complex instructions and translate them into game actions. This allows for intuitive interactions like "build a house" or "plant a tree," which the system can interpret and execute in real-time while maintaining visual consistency with the surrounding environment.

Key Components

Scene Generator

Transformer-based model that processes player inputs and maintains world state through sophisticated attention mechanisms.

Real-Time Renderer

Specialized diffusion model optimized for gaming speeds, generating high-quality frames in milliseconds.

Physics Engine

Neural physics predictor that maintains realistic object interactions and world dynamics.

Technical Innovation

The heart of Oasis is its transformer-based architecture, which consists of multiple specialized layers:


  • An input processing layer that handles player commands and environmental data
  • A context encoding layer that maintains the short-term memory of recent frames
  • A diffusion generation layer that produces the actual game visuals
  • An output refinement layer that ensures visual consistency and quality

Performance Optimization

To achieve real-time performance, Oasis employs several innovative optimization techniques. The diffusion forcing algorithm uses a specialized scheduling system that prioritizes visual elements based on their importance to the current frame. This allows the system to maintain high visual quality while meeting the demanding performance requirements of real-time gameplay.

The system also utilizes adaptive resolution scaling, dynamically adjusting the detail level of different elements based on their significance in the current scene. This ensures that computational resources are allocated efficiently, maintaining smooth gameplay while maximizing visual quality where it matters most.


Future Development

The current implementation of Oasis represents just the beginning of what's possible with AI-generated gaming environments. Future developments will focus on expanding the context window, improving visual consistency across longer time periods, and introducing more complex interaction possibilities. The team is also working on enhancing the system's ability to maintain persistent elements in the game world while still allowing for dynamic, AI-driven changes.


FastDiff Architecture

Novel diffusion architecture that achieves real-time performance through parallel inference and adaptive sampling.

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Context Management

Sophisticated system for maintaining world consistency using both short-term and long-term memory mechanisms.

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Hardware Optimization

Custom-tuned for Sohu AI chips, enabling 4K resolution and serving 10x more users.

Real-time Diffusion Process
Real-time Diffusion Process Visualization

About Oasis

Oasis is an open-world video game built entirely by artificial intelligence (AI). This project is a major step toward creating complex and interactive virtual worlds, all generated in real-time by AI.

In Oasis, every action—moving, jumping, collecting items, or breaking blocks—is generated by AI as you play. Unlike traditional games, there's no standard game engine; instead, the AI creates everything in real-time at a smooth 20 frames per second.

Thanks to Decart's technology, Oasis achieves real-time speed, allowing for playable framerates and instant interactivity. Each frame is generated within 0.04 seconds, a significant improvement over other AI models that may take up to 20 seconds to create just one second of video.

Optimized for Sohu, a specialized AI chip from Etched, Oasis can scale to much larger AI models, even reaching 4K resolution, while serving 10x more users on massive next-generation models.

Command Examples

Shovel Speed Command
Shovel is faster than hand
Placing Fences Command
Placing non cube blocks
Lighting Physics Command
Model understands lightning physics
Animal Interaction Command
Interacting with animals

Join Our Community

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Discord

Join our Discord server to share creations, get help, and connect with other players.

Join Discord
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GitHub

Contribute to the project, report issues, or explore the code on GitHub.

View Repository

What People Say About Oasis

Frequently Asked Questions

Is the site free to use? +
Yes, the site is completely free to use! You can access all features without any cost.
Can the game be downloaded and played on my computer? +
Yes, but not as a traditional application for operating systems. Oasis is a neural network model that can be run locally. You can find the code and instructions on our GitHub repository.
What is Oasis AI? +
Oasis is the first fully AI-generated game that offers real-time, interactive gameplay where every action changes the world. It's a revolutionary step in AI gaming technology.
How fast does Oasis run? +
Oasis generates real-time output at 20 frames per second, which is over 100x faster than current state-of-the-art text-to-video models.
What kind of hardware is needed? +
Oasis is optimized for Sohu, the Transformer ASIC built by Etched. When running on Sohu, it can handle massive 100B+ parameter models in 4K resolution.
Can I create my own custom worlds? +
Yes! You can add your own starting image to Oasis, and the AI will transform it into a playable world. Share your creations on our Discord server.
How does the gameplay work? +
You can move around, jump, pick up items, break blocks, and more. The game features real-time physics, game rules, and graphics, all generated by AI.
Is there a game engine? +
No, Oasis doesn't use a traditional game engine. It's powered entirely by a foundation model that generates gameplay in real-time.
How can I share my creations? +
You can share your custom worlds and creations through our Discord server in the contest-1 channel.
What makes Oasis different from other AI models? +
Oasis is unique because it offers real-time, interactive gameplay. Unlike other AI models that take seconds to generate content, Oasis operates at playable framerates.